Logfile opened on Wed Apr 23 14:57:46 2025 used 0.71 MB memory in DB alloc net_port will be changed upon restarting. g_gametype will be changed upon restarting. map_rotate... Loaded fastfile 'localized_code_post_gfx_mp' in 34ms (2ms waiting) "sv_mapRotation" is: "gametype dom map mp_backlot_2 gametype dom map mp_backyard gametype dom map mp_bestine gametype dom map mp_bloc_2_night gametype dom map mp_cargo_shipment gametype dom map mp_cgc_bog gametype dom map mp_crash2 gametype dom map mp_df_killhouse gametype dom map mp_hangar gametype dom map mp_jundland_dusk gametype dom map mp_killhouse_2 gametype dom map mp_luna gametype dom map mp_modern_rust gametype dom map mp_mw2_rust gametype dom map mp_naout gametype dom map mp_rebellion gametype dom map mp_shipment2 gametype dom map mp_stargate_abydos gametype dom map mp_tatooine gametype dom map mp_vacant_2" Loading fastfile 'common_mp' used 39.00 MB memory in DB alloc "sv_mapRotationCurrent" is: "" Loaded fastfile 'common_mp' in 205ms (1ms waiting) Loading fastfile 'cod4x_patchv2' used 3.08 MB memory in DB alloc Loaded fastfile 'cod4x_patchv2' in 23ms (1ms waiting) ------ Server Initialization ------ Server: mp_backlot_2 SV_SpawnServer checksum feed: 0x2aaa2136 c:\game-server\cod4x-windows-server\main\localized_german_iw00.iwd: 1812272767 c:\game-server\cod4x-windows-server\main\localized_german_iw01.iwd: -2029990542 c:\game-server\cod4x-windows-server\main\localized_german_iw02.iwd: 1765273397 c:\game-server\cod4x-windows-server\main\localized_german_iw03.iwd: -1495991264 c:\game-server\cod4x-windows-server\main\localized_german_iw04.iwd: -1496898392 c:\game-server\cod4x-windows-server\main\localized_german_iw05.iwd: 1726798886 c:\game-server\cod4x-windows-server\main\localized_german_iw06.iwd: -36132527 c:\game-server\cod4x-windows-server\main\iw_00.iwd: -1190209610 c:\game-server\cod4x-windows-server\main\iw_01.iwd: 648005745 c:\game-server\cod4x-windows-server\main\iw_02.iwd: -165391090 c:\game-server\cod4x-windows-server\main\iw_03.iwd: 309900900 c:\game-server\cod4x-windows-server\main\iw_04.iwd: 499941093 c:\game-server\cod4x-windows-server\main\iw_05.iwd: 489843315 c:\game-server\cod4x-windows-server\main\iw_06.iwd: -715502781 c:\game-server\cod4x-windows-server\main\iw_07.iwd: -1041447890 c:\game-server\cod4x-windows-server\main\iw_08.iwd: -1079795827 c:\game-server\cod4x-windows-server\main\iw_09.iwd: -1846635013 c:\game-server\cod4x-windows-server\main\iw_10.iwd: 173489706 c:\game-server\cod4x-windows-server\main\iw_11.iwd: -292863836 c:\game-server\cod4x-windows-server\main\iw_12.iwd: 1043426064 c:\game-server\cod4x-windows-server\main\iw_13.iwd: 2115322797 c:\game-server\cod4x-windows-server\main\jcod4x_00.iwd: 94291723 c:\game-server\cod4x-windows-server\main\xbase_00.iwd: -978930286 Current language: german Current fs_basepath: c:/game-server/cod4x-windows-server Current fs_homepath: c:/game-server/cod4x-windows-server Current search path: c:/game-server/cod4x-windows-server/mods/modwarfare c:/game-server/cod4x-windows-server/usermaps/mp_backlot_2 c:\game-server\cod4x-windows-server\main\xbase_00.iwd (115 files) c:\game-server\cod4x-windows-server\main\jcod4x_00.iwd (67 files) c:\game-server\cod4x-windows-server\main\iw_13.iwd (265 files) c:\game-server\cod4x-windows-server\main\iw_12.iwd (33 files) c:\game-server\cod4x-windows-server\main\iw_11.iwd (448 files) c:\game-server\cod4x-windows-server\main\iw_10.iwd (230 files) c:\game-server\cod4x-windows-server\main\iw_09.iwd (447 files) c:\game-server\cod4x-windows-server\main\iw_08.iwd (66 files) c:\game-server\cod4x-windows-server\main\iw_07.iwd (34 files) c:\game-server\cod4x-windows-server\main\iw_06.iwd (416 files) c:\game-server\cod4x-windows-server\main\iw_05.iwd (716 files) c:\game-server\cod4x-windows-server\main\iw_04.iwd (765 files) c:\game-server\cod4x-windows-server\main\iw_03.iwd (670 files) c:\game-server\cod4x-windows-server\main\iw_02.iwd (1296 files) c:\game-server\cod4x-windows-server\main\iw_01.iwd (1456 files) c:\game-server\cod4x-windows-server\main\iw_00.iwd (1054 files) c:/game-server/cod4x-windows-server/main c:/game-server/cod4x-windows-server/main_shared c:/game-server/cod4x-windows-server/players c:\game-server\cod4x-windows-server\main\localized_german_iw06.iwd (512 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw05.iwd (1152 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw04.iwd (1965 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw03.iwd (3496 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw02.iwd (3201 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw01.iwd (3117 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw00.iwd (2903 files) localized assets iwd file for german File Handles: handle 1: qconsole.log ---------------------- 24424 files in iwd files Adding fastfile 'mp_backlot_2' to queue Loading fastfile 'mp_backlot_2' used 59.51 MB memory in DB alloc Waited 381 msec for asset 'maps/mp/mp_backlot_2.d3dbsp' of type 'col_map_mp'. ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Feb 12 2009 fs_ignoreLocalized is cheat protected. fs_ignoreLocalized is cheat protected. Loaded fastfile 'mp_backlot_2' in 524ms (8ms waiting) ^1Error: Waited 118 msec for missing asset "codescripts/delete.gsx". ----------------------------------- ^1Error: Could not load rawfile "shock/radiation_low.shock". ^1Error: couldn't open 'shock/radiation_low.shock'. ^1Error: Could not load rawfile "shock/radiation_med.shock". ^1Error: couldn't open 'shock/radiation_med.shock'. ^1Error: Could not load rawfile "shock/radiation_high.shock". ^1Error: couldn't open 'shock/radiation_high.shock'. By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters ----------------------------------- ^4Calculate referenced files checksums... ^4CRC32 for main/iw_11.iwd is e9cf411f Len 151420446 ^4CRC32 for zone/german/code_post_gfx_mp.ff is b144581c Len 89196 ^4CRC32 for zone/german/common_mp.ff is 4ef7a074 Len 13517381 ^4CRC32 for zone/cod4x_patchv2.ff is 3f0998b1 Len 550611 ^4CRC32 for usermaps/mp_backlot_2/mp_backlot_2.ff is 6f0683be Len 46308191 ^4CRC32 for usermaps/mp_backlot_2/mp_backlot_2_load.ff is ebc8c08b Len 375 map_rotate... "sv_mapRotation" is: "gametype dom map mp_backlot_2 gametype dom map mp_backyard gametype dom map mp_bestine gametype dom map mp_bloc_2_night gametype dom map mp_cargo_shipment gametype dom map mp_cgc_bog gametype dom map mp_crash2 gametype dom map mp_df_killhouse gametype dom map mp_hangar gametype dom map mp_jundland_dusk gametype dom map mp_killhouse_2 gametype dom map mp_luna gametype dom map mp_modern_rust gametype dom map mp_mw2_rust gametype dom map mp_naout gametype dom map mp_rebellion gametype dom map mp_shipment2 gametype dom map mp_stargate_abydos gametype dom map mp_tatooine gametype dom map mp_vacant_2" "sv_mapRotationCurrent" is: "gametype dom map mp_backyard gametype dom map mp_bestine gametype dom map mp_bloc_2_night gametype dom map mp_cargo_shipment gametype dom map mp_cgc_bog gametype dom map mp_crash2 gametype dom map mp_df_killhouse gametype dom map mp_hangar gametype dom map mp_jundland_dusk gametype dom map mp_killhouse_2 gametype dom map mp_luna gametype dom map mp_modern_rust gametype dom map mp_mw2_rust gametype dom map mp_naout gametype dom map mp_rebellion gametype dom map mp_shipment2 gametype dom map mp_stargate_abydos gametype dom map mp_tatooine gametype dom map mp_vacant_2" ==== ShutdownGame (1) ==== ------ Server Initialization ------ Server: mp_backyard SV_SpawnServer checksum feed: 0x4c4d3c40 c:\game-server\cod4x-windows-server\main\localized_german_iw00.iwd: 1812272767 c:\game-server\cod4x-windows-server\main\localized_german_iw01.iwd: -2029990542 c:\game-server\cod4x-windows-server\main\localized_german_iw02.iwd: 1765273397 c:\game-server\cod4x-windows-server\main\localized_german_iw03.iwd: -1495991264 c:\game-server\cod4x-windows-server\main\localized_german_iw04.iwd: -1496898392 c:\game-server\cod4x-windows-server\main\localized_german_iw05.iwd: 1726798886 c:\game-server\cod4x-windows-server\main\localized_german_iw06.iwd: -36132527 c:\game-server\cod4x-windows-server\main\iw_00.iwd: -1190209610 c:\game-server\cod4x-windows-server\main\iw_01.iwd: 648005745 c:\game-server\cod4x-windows-server\main\iw_02.iwd: -165391090 c:\game-server\cod4x-windows-server\main\iw_03.iwd: 309900900 c:\game-server\cod4x-windows-server\main\iw_04.iwd: 499941093 c:\game-server\cod4x-windows-server\main\iw_05.iwd: 489843315 c:\game-server\cod4x-windows-server\main\iw_06.iwd: -715502781 c:\game-server\cod4x-windows-server\main\iw_07.iwd: -1041447890 c:\game-server\cod4x-windows-server\main\iw_08.iwd: -1079795827 c:\game-server\cod4x-windows-server\main\iw_09.iwd: -1846635013 c:\game-server\cod4x-windows-server\main\iw_10.iwd: 173489706 c:\game-server\cod4x-windows-server\main\iw_11.iwd: -292863836 c:\game-server\cod4x-windows-server\main\iw_12.iwd: 1043426064 c:\game-server\cod4x-windows-server\main\iw_13.iwd: 2115322797 c:\game-server\cod4x-windows-server\main\jcod4x_00.iwd: 94291723 c:\game-server\cod4x-windows-server\main\xbase_00.iwd: -978930286 c:\game-server\cod4x-windows-server\usermaps\mp_backyard\mp_backyard.iwd: 271230492 Current language: german Current fs_basepath: c:/game-server/cod4x-windows-server Current fs_homepath: c:/game-server/cod4x-windows-server Current search path: c:/game-server/cod4x-windows-server/mods/modwarfare c:\game-server\cod4x-windows-server\usermaps\mp_backyard\mp_backyard.iwd (3 files) c:/game-server/cod4x-windows-server/usermaps/mp_backyard c:\game-server\cod4x-windows-server\main\xbase_00.iwd (115 files) c:\game-server\cod4x-windows-server\main\jcod4x_00.iwd (67 files) c:\game-server\cod4x-windows-server\main\iw_13.iwd (265 files) c:\game-server\cod4x-windows-server\main\iw_12.iwd (33 files) c:\game-server\cod4x-windows-server\main\iw_11.iwd (448 files) c:\game-server\cod4x-windows-server\main\iw_10.iwd (230 files) c:\game-server\cod4x-windows-server\main\iw_09.iwd (447 files) c:\game-server\cod4x-windows-server\main\iw_08.iwd (66 files) c:\game-server\cod4x-windows-server\main\iw_07.iwd (34 files) c:\game-server\cod4x-windows-server\main\iw_06.iwd (416 files) c:\game-server\cod4x-windows-server\main\iw_05.iwd (716 files) c:\game-server\cod4x-windows-server\main\iw_04.iwd (765 files) c:\game-server\cod4x-windows-server\main\iw_03.iwd (670 files) c:\game-server\cod4x-windows-server\main\iw_02.iwd (1296 files) c:\game-server\cod4x-windows-server\main\iw_01.iwd (1456 files) c:\game-server\cod4x-windows-server\main\iw_00.iwd (1054 files) c:/game-server/cod4x-windows-server/main c:/game-server/cod4x-windows-server/main_shared c:/game-server/cod4x-windows-server/players c:\game-server\cod4x-windows-server\main\localized_german_iw06.iwd (512 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw05.iwd (1152 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw04.iwd (1965 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw03.iwd (3496 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw02.iwd (3201 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw01.iwd (3117 files) localized assets iwd file for german c:\game-server\cod4x-windows-server\main\localized_german_iw00.iwd (2903 files) localized assets iwd file for german File Handles: handle 1: qconsole.log ---------------------- 24427 files in iwd files Unloading assets from fastfile 'mp_backlot_2' and creating default assets stubs Unloaded fastfile 'mp_backlot_2' PMem_Free( mp_backlot_2, Low ) PMem_Free( mp_backlot_2, High ) Adding fastfile 'mp_backyard' to queue Loading fastfile 'mp_backyard' used 53.62 MB memory in DB alloc Waited 314 msec for asset 'maps/mp/mp_backyard.d3dbsp' of type 'col_map_mp'. ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Feb 12 2009 fs_ignoreLocalized is cheat protected. fs_ignoreLocalized is cheat protected. Loaded fastfile 'mp_backyard' in 454ms (8ms waiting) ^1Error: Waited 114 msec for missing asset "codescripts/delete.gsx". ----------------------------------- ^1Error: Could not load rawfile "shock/radiation_low.shock". ^1Error: couldn't open 'shock/radiation_low.shock'. ^1Error: Could not load rawfile "shock/radiation_med.shock". ^1Error: couldn't open 'shock/radiation_med.shock'. ^1Error: Could not load rawfile "shock/radiation_high.shock". ^1Error: couldn't open 'shock/radiation_high.shock'. ^3Warning: WARNING: Spawn point entity 239 is in solid at (-944, 200, 24) By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters ----------------------------------- ^4Calculate referenced files checksums... ^4CRC32 for usermaps/mp_backyard/mp_backyard.iwd is 909bf2bc Len 736961 ^4CRC32 for main/iw_11.iwd is e9cf411f Len 151420446 ^4CRC32 for zone/german/code_post_gfx_mp.ff is b144581c Len 89196 ^4CRC32 for zone/german/common_mp.ff is 4ef7a074 Len 13517381 ^4CRC32 for zone/cod4x_patchv2.ff is 3f0998b1 Len 550611 ^4CRC32 for usermaps/mp_backyard/mp_backyard.ff is 761652a2 Len 40758788 ^4CRC32 for usermaps/mp_backyard/mp_backyard_load.ff is deefd239 Len 271 Steam: Server connected successfully GameServer is not VAC Secure! GameServer SteamID: [A:1:892367881] Resolving cod4master.activision.com Sending master heartbeat from 0.0.0.0:28960 to 84.21.7.14:20810 Sending master heartbeat from 0.0.0.0:28960 to 188.165.57.239:20810 cod4master.activision.com resolved to 185.34.107.159:20810 ^5Hitch warning: 5126 msec frame time Masterserver needs token to complete registration Sending master heartbeat from [::]:28960 to [2a02:730:1220::187]:20810 Masterserver needs token to complete registration Sending master heartbeat from [::]:28960 to [2001:41d0:a:37ad::17]:20810 Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! Resolving cod4master.activision.com Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! cod4master.activision.com resolved to 185.34.107.159:20800 Masterserver needs token to complete registration Masterserver needs token to complete registration Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. Going from CS_FREE to CS_CONNECTED for Migralon num 0 from: 5.146.155.180:28960<=>0.0.0.0:28960 Sending master heartbeat from 0.0.0.0:28960 to 188.165.57.239:20810 Sending master heartbeat from 0.0.0.0:28960 to 84.21.7.14:20810 Masterserver needs token to complete registration Masterserver needs token to complete registration Sending master heartbeat from [::]:28960 to [2a02:730:1220::187]:20810 Sending master heartbeat from [::]:28960 to [2001:41d0:a:37ad::17]:20810 Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! Masterserver needs token to complete registration Masterserver needs token to complete registration ^5Calling BeginAuthSession for 76561198067903850, 7940 Steam has authorized user migrothe Received packet 0 of stats data Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. GetGeoLocation(): Missing file GeoIP.dat Player migrothe^7, 0 dropped: EXE_DISCONNECTED ^5Calling EndAuthSession() for 76561198067903850 Sending master heartbeat from 0.0.0.0:28960 to 84.21.7.14:20810 Sending master heartbeat from 0.0.0.0:28960 to 188.165.57.239:20810 Masterserver needs token to complete registration Sending master heartbeat from [::]:28960 to [2a02:730:1220::187]:20810 Masterserver needs token to complete registration Sending master heartbeat from [::]:28960 to [2001:41d0:a:37ad::17]:20810 Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! Cvar net_ip6 is undefined. Announcing address 2a02:908:2a40:1060::62cd! Masterserver needs token to complete registration Masterserver needs token to complete registration Going from CS_ZOMBIE to CS_FREE for client 0 Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. Can not register server on the masterserver. Server needs to provide a valid token in cvar sv_authtoken. quitting... All plugins have terminated ----- Server Shutdown ----- With the reason: EXE_SERVERQUIT ==== ShutdownGame (1) ==== Sending master heartbeat from 0.0.0.0:28960 to 188.165.57.239:20810 Sending master heartbeat from 0.0.0.0:28960 to 84.21.7.14:20810 --------------------------- Unloading assets from fastfile 'mp_backyard' and deleting all assets Unloading assets from fastfile 'cod4x_patchv2' and deleting all assets Unloading assets from fastfile 'common_mp' and deleting all assets Unloading assets from fastfile 'localized_code_post_gfx_mp' and deleting all assets Unloading assets from fastfile 'code_post_gfx_mp' and deleting all assets Unloaded fastfile 'mp_backyard' PMem_Free( mp_backyard, Low ) PMem_Free( mp_backyard, High ) Unloaded fastfile 'cod4x_patchv2' PMem_Free( cod4x_patchv2, Low ) PMem_Free( cod4x_patchv2, High ) Unloaded fastfile 'common_mp' PMem_Free( common_mp, Low ) PMem_Free( common_mp, High ) Unloaded fastfile 'localized_code_post_gfx_mp' PMem_Free( localized_code_post_gfx_mp, Low ) PMem_Free( localized_code_post_gfx_mp, High ) Unloaded fastfile 'code_post_gfx_mp' PMem_Free( code_post_gfx_mp, Low ) PMem_Free( code_post_gfx_mp, High )